

Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations by extension, Harpoon also achieves realistic results with hypothetical scenarios.

Harpoon is a system of detailed but comprehensible rules covering the many facets of modern naval actions. It handles all aspects of maritime combat: surface, sub-surface, and air. Harpoon is the pre eminent naval wargame for the modern era. The face of naval warfare was changed forever. "The era of modern naval warfare began on OctoEgyptian missile boats launched three Soviet-made Styx surface-to-surface missiles and sank the Israeli destroyer Elath at a range of nearly twenty miles. Harpoon - in its most recognizable form - was released in its 3rd edition by GDW in 1987, designed by Tom Clancy and Larry Bond. The rules do not cover amphibious assaults, ballistic missile submarines, or towing, due to the time required for these evolutions or to tactical doctrine that would tend to not involve them in a sea fight." The ships of other nations can be added to the game by using Annex Q, while their weapons can be drawn from other annexes. The annexes provide characteristics for ships of the United States, France, the United Kingdom, the Federal Republic of Germany, Italy, Canada, the People's Republic of China, and the Soviet Union. They include modules on surface gunnery, cruise missiles, surface to air missiles, and electronic and antisubmarine warfare. The rules simulate surface, submarine and air attacks on naval units and aircraft. All information used in this game has been drawn from unclassified Navy or civilian sources listed in Annex O, Sources. There is only a small body of combat data by which to judge effectiveness. Information is suspect in any case because it is based for the most part on test firings made under ideal conditions. Even prestigious books like Jane's All the World's Ships and Combat Fleets of the World must sometimes publish best guesses on a weapon's or a ship's performance. The information in this game is as accurate and up-to-date as possible, but hard data like weapon kill probabilities, exact ranges, and number of rounds carried is always classified. This game depicts modern naval warfare using equipment of the 1970s up to the present day with a few projected weapons.

It consisted of one 40-page book, one 48-page book, and an errata sheet. Harpoon II was released by Adventure Games. Adventure Games Incorporated (#817950001) Harpoon - Modern Naval Wargame Rules Harpoon: Modern Naval Combat (1st Edition)Īdventure Games Incorporated, the publisher, was a brief venture by gaming giant Dave Arneson.ġ981. Harpoon - Game Designers Workshop (GDW) & Clash of Arms GamesīROWSE MY HARPOON ITEMS CURRENTLY IN STOCK Harpoon (GDW & Clash of Arms Games) - Wayne's Books RPG Reference
